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Three Great Digital Resources for Social Studies Courses

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Do I Have a Right? - a game about Constitutional rights by iCivics.org

Are you interested in integrating some engaging, interactive and informative online resources to augment your students learning experience in Social Studies? Here are three great ways to incorporate world geography, Constitutional rights, and U.S. Policy in the Middle East through gaming, cartoons, and interactive media.

  1. 10 Ways to Teach About Geography (New York Times Learning Network)
    The NY Times Learning Network does an excellent job in curating The NY Times’ multimedia content and suggesting great activities and applications for use in the classroom with direct alignment to  Common Core State Standards.  This particular lesson is a fascinating step-by-step approach to teaching students about world geography and demographics.
  2. “Do I have a Right?” – an  interactive game exploring Constitutional rights (icivics.org)
    Among the handful of creative games produced by iCivics.org, “Do I have a right?” is a really interesting approach to exploring which rights are guaranteed by the U.S. Constitution. Participants step into the shoes of a lawyer and hear legal complaints from clients, and must then decide if the case should be brought to court.
  3. U.S. Policy in the Middle East: Analyzing Political Cartoons (choices.org)
    The Choices Program presents an interesting lesson on exploring U.S. political involvement in the Middle East through the lens of political cartoons. The lesson emphasizes media literacy and the techniques used by cartoonists to express political opinion.

Top Clicks: Take a Ride on a Roller Coaster

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One of the most popular resources in PBS LearningMedia, a new interactive game from Annenberg Learner, is taking California teachers on a ride. Amusement Park Physics was inspired by the Annenberg Learner series, The Mechanical Universe, and answers the question, "How do physics laws affect amusement park ride design?"

Amusement Park Physics
Subject: Science
Grade Level: 9-12
In this interactive game, players are tasked with building a conceptual roller coaster using physics concepts that help design real roller coasters. At the amusement park, players also learn why bumper cars are a good way to look at Newton's second and third laws of motion, and why people get sick on rides.

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